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Wednesday, October 21, 2020

Longer Than Expected - BonBon

 

BonBon by Frederic Boucher


I took advantage of the last Cubicdissection offering to acquire a copy of BonBon designed by Frederic Boucher.  I’m fortunate that CD is relatively close and I can receive the puzzles within a few days.  The puzzle was released on a Wednesday and CD indicated that the packages would be sent out by the end of the week.  A couple of days for shipping, a couple more for quarantining, a few minutes to solve, and I would have my blog entry for the following week!

To keep track of your puzzle purchases on a minute-to-minute basis, Cubidissection provides a tracking number.  I was able to see that my package was launched on its journey on Friday.  I was assured that it would be received by 8:00 PM on Wednesday, but I knew that it would be arriving earlier.  On Saturday, I was pleased to see that the package had left North Carolina at 4:00 in the morning and arrived in my home state, New Jersey, at 5:00 PM.  Right on track!  I should receive it Sunday, or Monday at the latest.  Sunday morning, I checked online to determine what time it would be arriving and saw instead that it had arrived in Georgia at 10:00 PM on Saturday night !?!

BonBon Pieces


For those of you not familiar with East Coast USA, New Jersey is several hundred miles North of North Carolina and Georgia is several hundred miles south of North Carolina.  In one day, the package went from NC to NJ to GA for over 1000 miles, passing both me and CD twice.  At this point, the package was stuck swirling around Georgia while occasionally updating me that it had been received in a Georgia distribution center and that it was still on track to be delivered by 8:00 PM on Wednesday.

On Wednesday, one week after the release, the status changed to the dreaded: It’s going to be Late.  When they tell you it’s going to be on time, you assume that it’s going to be late.  When they admit that it’s going to be late, well …

Fortunately, I did receive the package on Thursday and dutifully put it in the quarantine pile for the next couple of days.  

Was it worth the wait?  Most definitely!  The Butternut box with acrylic top and Morado pieces are beautiful.  I really like the look of the Morado grain.  I also like that the puzzle comes unsolved and gives nothing away with the way that it is packed for shipping.

The objective of the puzzle is to put all 5 pieces completely inside the box.  It turns out that it is trivial to place all the pieces inside with a single cube hanging out but much more difficult to get them in without any hanging out.

The box has 4 openings that can be used to insert pieces and help move them around.  It’s not really a spoiler to say that pieces can only be inserted using 2 of them.  The 2 square openings are too small to support inserting any of the pieces.

The geometry of the box supports a variety of piece rotations, making the solve a lot of fun.  While figuring out how the pieces can be rotated within the box, I found some really cool rotations that weren’t required, but they were really … uh … Cool!  Definitely something to consider for a future puzzle.

Like the shipping, The solving process took longer than expected.  I spent about 2 hours figuring out how to pack those 5 simple looking pieces in the box.  Of course, I enjoyed every minute of it.  I do enjoy fiddling with these types of puzzles and trying various things before resorting to any serious thought process.  However, when you do give it a good think, everything just falls into place rather quickly.

Since I obviously couldn’t include a photo of the solved puzzle, I decided to quickly take a picture of it packed with all 5 pieces and 4 of them coming out of one of the holes.  It wasn’t as quick as I thought and was an interesting task.  Have fun with that one!  Spoiler shot of the erupting BonBon below.



BonBon Alternate Challenge



Wednesday, October 14, 2020

15 Steps to Success - Stairs Cube


Stairs Cube by Osanori Yamamoto

Down the stairs to get a puzzle off the unsolved pile; up the stairs to solve it; down the stairs to put it on the solved pile.  Unlike some puzzle collectors, the majority of my puzzle collection does not reside on the same level of the house where I spend most of my time, requiring me to go up and down the stairs when puzzling.  Who said that solving puzzles wasn’t an aerobic exercise?

After recently going up and down the stairs several times to organize my puzzles, I decided that it was time to take a look at Stairs Cube by Osanori Yamamoto.  This puzzle, made by Wood Wonders, has been patiently waiting for some attention as it listened to the sounds of other puzzles being carried up and down the stairs over the years.  It was overdue to come upstairs and be appreciated.

Stairs Cube Pieces
Stairs Cube is a level 10.3.2 puzzle that consists of 4 pieces.  My version from Wood Wonders is made from Swiss Pear and Wenge.  The 2 woods contrast very nicely and couldn’t be more different.  The Wenge is very dark with a very noticeable grain pattern.  The Swiss Pear on the other hand is very light and so uniform it almost looks artificial.  Together, they make a very attractive puzzle.

If it looks like this puzzle would not be that difficult, you would be right.  It’s obvious where the pieces have to go and pretty easy to get them there.  There are some rotations involved, but they aren’t difficult to navigate.  This puzzle would make a good introduction to burrs requiring rotations.

Wednesday, October 7, 2020

A Self-Fulfilling Prophecy - Fantastic

 Fantastic by Andrew CrowellHow do you get everyone to say that your puzzle is fantastic?  You name it FantasTIC of course.  And then you emboss it on the puzzle so there can be no doubt.  This way when someone hands it to a friend, they’ll have to say: This one is FantasTIC.  Nobody will ever be able to deny it.  Great marketing!  Simple but effective.  I’m going to start giving my puzzles names like, Best Puzzle Ever, A Must Have, and maybe even Better Than Fantastic.

Of Course, FantasTIC is fantastic since it was created by TIC master Andrew Crowell.  My 3D printed version is one of the many TICs that I bought from Andrew last year.  The puzzle consists of 5 pieces that make a 4x4x4 cube with a complexity of 7.7.12.4.  The last 3 pieces to be removed all require rotations.  The frame and one other piece are printed in yellow PLA and the other 3 pieces are printed with black PLA.  The embossing on the frame declares that this puzzle is….wait for it…. FantasTIC.

Fantastic Pieces

Since I received these puzzles unassembled, my description is from the assembly perspective.  Attempting to insert the piece within the frame from largest to smallest will rapidly reveal where each piece has to go within the puzzle.  I’m sure it will come as no surprise that this is not the order that the pieces have to be inserted within the frame.  It’s also much easier to determine the insertion order than actually inserting the pieces.

Trying to get those first 2 pieces within the frame, you may find yourself muttering something like, this $!@#%@!#$ FantasTIC puzzle!, which pretty well summarizes how puzzlers enjoy being frustrated.  It takes some effort to figure out how to insert each piece within the frame and then even more to get them within the frame at the same time.  They seem to work well together at not working well together.  Once you get those first 2 pieces where they need to be, you’ve surmounted the crux of the puzzle.  The remaining 2 pieces are interesting but fairly straight-forward to add.

This is the 10th post of the monthly Andrew Crowell Rotations and Obstructions Series - Turning Interlocking Cubes (ACROSTIC).  You can find the prior posts of the series here:


Wednesday, September 30, 2020

Digging Through Puzzles - Artefacts

ArtefactsFinding a specific puzzle in a heap of puzzles is a puzzle in itself. I’m sure that most puzzlers that have crossed the 1000+ threshold have a sophisticated puzzle database that can be used to identify, describe, and locate any puzzle within a heartbeat. My sophisticated system, refined over several decades of puzzle collecting, is a 2-bin approach. New puzzles go in one clear plastic tub and solved puzzles go in another. Once a tub is filled, another is started. Unfortunately, there are probably more new tubs than finished tubs at this point in time. Since the tubs are mostly chronological, finding a puzzle involves locating the tub from the era that the puzzle was acquired or solved. I had the opportunity to test this system when I saw that Cubicdissection may rerelease Artefacts and I decided to take it out for this post.

In 2015, Packmaster Frederic Boucher entered a 2D packing puzzle in the Nob Yoshigahara Puzzle Design Competition.  This packing conundrum consisted of 5 wooden pieces and a metal rod that had to be packed into a square frame.  Each of the wooden pieces is made from two 1x 1x2 blocks.  Of course, the difficulty with these pieces is that they were glued up all wrong and are shifted by half a unit.  

The following year, Cubicdissection released a run of Artefacts in October 2016.  The Walnut frame was completed with a Baltic Birch bottom and Maple spines.  Along with the pieces made from Chechen, the puzzle is very handsome.  The steel dowel is much heavier than the other pieces and the black color makes it blend in nicely with the rest of the puzzle.

Artefacts has 2 challenges: 1) Pack the frame with all the pieces with the rod laying on its side, and 2) Pack the frame with all the pieces with the rod standing up vertically from a hole in the center of the frame.  Two challenges for the price of one!

Artefacts - Challenge 1

The Cubicdissection site indicates that there are 3 ways to pack the pieces in the frame with the rod laying down.  3 Ways!  Seems like you would have to work real hard not to stumble upon one of those solutions.  However, you may find yourself spending quite a bit of time trying to put the 5 Chechen pieces in the fame only to discover that the rod doesn’t fit.

Once you get a feel for how the pieces work together, it shouldn’t take too long to find one of the solutions.  After the first one is found, you then have to decide whether to look for the others.  Personally, I’m a one and done type of solver and once the first one is found I consider it solved.  If it has hundreds of other solutions, I generally don’t feel obligated to hunt every one down.  However, in this case there were only 3 and I’d be embarrassed to admit to not finding them all.

Finding all 3 solutions took about 3 times longer than finding 1.  The second was a little faster and the third was a little slower.  Of course, you need to make sure that you are not finding the same solution over and over again.  To help you with that, I did notice that the steel rod was in a different place for all 3, so you can use that as a way to identify the different solutions.  Another interesting fact is that only one of the wooden pieces occupies the same position for all 3 solutions.  So no, you can’t just swap a couple of pieces and expect to find another solution.

Artefacts - Challenge 2

For the second challenge, you place the steel rod standing up in the hole in the center of the frame and then add the remaining 5 pieces.  Standing that steel dowel on end means that it occupies less than half the space it did laying down.  So, it should be easier, right?  Not so much.  This one is not as straight forward as the other challenge and has only 1 solution.  This challenge took about the same time as finding a solution for the first challenge.

The tolerances on this version of Artefacts from Cubicdissection are very exact.  The 3 solutions for the dowel laying down are fairly loose in the frame but the solution for the dowel standing on end is snug letting you know which solution drove the frame size.  The steel rod also fits snugly in the round hole and won’t fall out if the puzzle is tipped.

If your interested in acquiring a copy of the puzzle for your own, keep an eye on the Cubicdissection Upcoming page.

Artefacts - Unsolved



Wednesday, September 23, 2020

Energetic Puzzling - Reactor Nuclear Packing Puzzle

 

Reactor by CoreMods

It’s about to go critical! The plutonium rods have been improperly stored, and a radioactive disaster is only moments away! Worse yet, some of the rods have begun to glow red-hot with radioactive decay. You must pack all the rods flush in the container, while balancing the ambient radiation, so that it can be sealed and transported to a nearby containment facility.

This is the message that greets you when you open the Reactor Nuclear Packing Puzzle from CoreMods.  Not only do you need to solve the puzzle, but you need to do it quickly.  No dawdling with those glowing rods.

Reactor is a squat gray box with a solid yellow bottom and a yellow cover with an ionizing radiation trefoil symbol.  Hopefully, your mail carrier won’t open the package for inspection.  The cover just floats on top and although it stays in place once the pieces are correctly inserted, it would be nice if it didn’t move when it was empty as well.

Reactor Pieces

The reactor chamber consists of a 5x5 grid of cylindrical chambers for storing 25 radioactive rods.  All you have to do is pack the supplied 25 radioactive rods into the reactor chambers.  Of course, there are some complicating factors that confound what should be an easy process.  The first is that some of the rods are connected to each other and you have to figure out how to create a 5x5 grid with the 7 aggregated shapes.  The second is that the rods are not all the same length and the chambers are not all the same depth.  Each come in 3 sizes and to make it more difficult, they don’t match in number, so you need to put some shorter rods in deeper chambers.  If that wasn’t enough, there is an unseen element that further impacts potential solutions.

Reactor Alternate Pieces

In addition to the original 7 Reactor pieces, there is a second set of 8 pieces that can be packed within the same box.  The second set has a more fluid, rounded look to them compared to the rectangular appearance of the original set.  It looks like the rods have actually started to melt.

So where did I hear about this puzzle and why did I get it?  At the NYPP earlier this year (A Puzzle Party in the Big Apple - NYPP 2020), a good friend mentioned that he was a member of an online puzzle community that I might be interested in.  Later, he emailed me an invitation link that I used to join the Mechanical Puzzles Discord group.  At the time that I am writing this, there are currently 776 members.  This group has many puzzle related channels and discusses pizza, pets, polls, and sometimes even puzzles.  Occasionally, members participate in virtual gatherings that include multiple people working on the same puzzle, usually a puzzle developed by one of the group members.

CoreMods Business Card

The last gathering started out as a Reactor party and morphed into a full virtual puzzle party with Reactor as one component of it.  We were lucky to have the Reactor developer, CoreMods, in attendance.  It’s a bonus when the designer is available to provide the background story behind the creation of the puzzle as well as future potential updates and other potential offerings.  

I solved both Reactor challenges during the Mechanical Puzzle Discord gathering.  Although CoreMods indicated that the second set was harder, I found it to be the easier of the two.  One other member that had completed both also agreed that he found the second challenge easier as well.  Regardless, neither of the challenges is going to stump anyone for a long period of time.  They are very approachable and can be solved fairly quickly with a little experimentation.

CoreMods Business Card - Back

CoreMods indicated that he has 2 other sets of pieces under development that are more difficult than the available 2 sets and provided some overall details on what to expect, which I won’t reveal here.  You’ll just have to wait for them to be released.

CoreMods produces the Reactor Nuclear Packing Puzzle and additional challenges on his 3D printer and you can find them on his CoreMods Etsy Store when they are in stock.

If you are interested in checking out the Mechanical Puzzles Discord, you can use this Mechanical Puzzles Discord Invitation.



Wednesday, September 16, 2020

Happy 16th! - Sweet Sixteen

Sweet 16


Happy 16th to you!  Yes, today is the 16th of September and we are celebrating with Sweet Sixteen by Jack Krijnen.  Jack developed this unique level 16 burr in 2002 and Cubicdissection released a run in July 2013.  You may recall that I originally pulled this one out and solved it at the end of last year, mistakenly thinking that the puzzle was Happy New Year by Johan van de Konijnenberg, which was the subject of the Happy New Year! post.  Like Happy New Year, Sweet Sixteen is made from Maple (5 pieces), Cherry (4 pieces), and Walnut (2 pieces) and the pieces have a very small bevel on the ends and none along the length.  

Sweet 16 - Pieces in Pile

The puzzle is not difficult to take apart and you can quickly make a pile of pieces from the puzzle.  After the disassembly, I left the pieces to lounge around on a shelf for a while to allow any neural connections created from the disassembly to decay.  After the last gasp of the final associated neuron, I attacked the assembly.  In actuality, I’m sure that I’m deluding myself thinking that I’m still capable of making neural connectivity changes that will survive the time between one breath and another.  I was going to mention something else here but I can’t remember what it was.

I waited until I had a good block of time to solve this puzzle and then sat down to tackle this bad boy and was astonished to have it assembled in less than 1 hour.  I was able to break the assembly down into several smaller steps that led to logical progression of assembling the pieces.  Of course, I could have also have been assisted by an extra helping of luck.  Sweet Sixteen has 1 more piece than Happy New Year (11 vs. 10), but I found it slightly easier to solve.  It is the perfect introduction to higher level burrs with more than 6 pieces.

Sweet 16 - Pieces

The remainder of this blog contains some information on how I proceeded to solve the puzzle, which may be spoiler for those planning on solving this puzzle.  Normally, I don’t like to post anything that can remotely be considered a spoiler, but since this puzzle has been released more than 6 years ago, I’m guessing that most copies in the wild on collector’s shelves won’t mind.  If you are just preparing to pull this one off your own puzzle backlog, you may want to stop reading here until you’ve solved your own copy.

The first clue is a gift.  The pieces were made from 3 different types of wood that correlate to the orientation of the pieces.  I suspect that the solution would have been significantly more difficult without this information.

Since there were only 2 walnut pieces, I started with them.  There are only two ways that they can be put together and more information was needed before determining the correct one which would hopefully become apparent when experimenting how they could fit within the 4 cherry pieces.

Sweet 16 - 5 Holes

When adding the 4 cherry pieces to the 2 walnut pieces, I quickly realized that the combination of pieces needed to leave an opening for each of the 5 maple pieces that go through the puzzle.  It became evident that the cherry pieces had to be divided into 2 sets of pairs to acquire the 5 holes but not how the pairs were oriented with each other or the orientation of the walnut pieces inside.

The design of the 5 maple pieces provides clues to their location within the puzzle.  With some inspection, it can be determined which piece is the middle piece, which 2 pieces are sandwiched by the ends of the walnut pieces, and which pieces are at the end of the 4 cherry pieces.  With that information, it is possible to orient the cherry and walnut pieces to accommodate the 5 maple pieces.

Sweet 16 - Two More Pieces to Go

It’s easy to add the 3 maple pieces that go through the cherry pieces, leaving only the 2 maple pieces trapped by the ends of the walnut pieces.  Disassembling the puzzle to the point where the 2 pieces can be added is straight-forward and quick.  Only one other piece had to be temporarily removed and then added back in after.

And there you have it.  A little insight into one way to tackle this particular 11-piece burr.  Hopefully there is something that you can use to when solving these types of burrs in the future.

Wednesday, September 9, 2020

Apparently Packing Puzzles - Corner Cube, Edge Cube, Angle Cube



Corner Cube, Edge Cube, and Angle Cube by Andrew Crowell

The latest fad for packing puzzles is to pack a few puzzle pieces into a box with one or more restricted openings such that the box appears completely full.  Usually, the pieces dance around each other within the box to acquire their final resting position.  It is surprising how many moves some of them take to solve.

The 2 most popular sizes for these puzzles are 3x3x3 and 3x3x2.  The solved appearance, making it look like a complete cube (or squat cube) within a box, has led to these puzzles being referred to as Apparent Cube Puzzles.  

These types of puzzles are very approachable and a great way to introduce puzzles to non-puzzlers.  They are clever little conundrums that can be enjoyed without requiring a large intricate attack strategy.

Completely Fill The Opening Notice

Recently, I had the opportunity to play with 3 of these types of packing puzzles from Andrew Crowell: Corner Cube, Edge Cube, and Angle Cube.  All 3 were 3D printed by Andrew in a variety of colors. All the cubes are of the squat 3x3x2 format and each of the puzzles has the name nicely debossed on the outside.  Everything is perfectly sized so that the pieces move extremely well within the boxes.  Occasionally, a piece will rotate out of alignment, but this is easy to remedy and not a real problem.

There has been some debate recently on whether it is obvious that the box should look completely filled instead of simply getting all the pieces within the box.  For those that don’t apparently get it, Andrew has addressed this issue by providing the following message on the inside bottom of the box: COMPLETELY FILL THE OPENING.  I’m sure that this will be followed by photos of pieces crammed in the openings and hanging out at all sorts of angles.


Corner Cube

 Corner Cube Pieces

 

 

 

 

 


Corner Cube by Andrew Crowell

Corner Cube consists of a brown box and 4 yellow pieces.  The opening of the box is in the corner and is unusual in the fact that it is not an integral number of voxels (think of voxels as the cubies used to construct the pieces).  It is 1.5 voxels in each direction.  I hope you weren’t thinking that the extra half voxel in each direction was to help you get the pieces in.  It’s there to provide a larger area that needs to be filled by the apparent cube within.

The 4 pieces look rather innocuous with 2 of them being simple di-cubes.  Don’t let that fool you however.  It takes 8 moves to get the first piece out once it’s assembled.  The solving procedure is very satisfying, and as with many packing puzzles like this, there is a lot of box tilting to get the pieces to move where you want them.  And yes, there is a rotation involved.  I hope you weren’t surprised by that.


Edge Cube

 Edge Cube PIeces

 

 

 

 


 

Edge Cube was made with a dark green box and 5 black pieces.  With the 2 dark colors, the contrast isn’t as striking as the with the other 2 puzzles.  I think that swapping the dark green with the lighter green of the Angle Cube might be a better choice.  

Edge Cube by Andrew Crowell

Like Corner Cube, the opening is 1.5 voxels in each direction.  The difference is that it is on the edge instead of the corner.  Are you grokking the naming scheme yet?

This one took me the longest to figure out even though it is the easiest one to repeat.  I had a good idea early on what the first piece to be removed was but couldn’t find a way to make it work. I tried a couple of other assumptions but in the end, I went back to the first assumption and finally found out how to make it work.  There is a very nice movement required and once that is figured out, the rest falls into place.  And yes, rotations are required.


Angle Cube

Angle Cube Pieces



 

 

 

 

 

 

Angle Cube has a shiny light blue box with shiny gold pieces.  Don’t you just love the sound of that - A box full of gold pieces.  Is anyone else thinking that there should be a treasure chest puzzle available sometime in the future.  I have to say that the filament used to make the gold pieces is awesome!  They really stand out.

The box for Angle Cube is missing an entire edge.  But to make up for taking a piece of the bottom out, a 1x1 triangular wedge has been added back on to the top and bottom to provide an opening with an angle.

Angle Cube by Andrew CrowellOnly 3 pieces to pack in the box.  Should be easy!  However, 7 moves are needed to remove the first piece when they are all in the box.  At this point do you even have to wonder whether rotations are required?  Of course they are!  And this one has the most unusual use of rotations in the series so far.

In summary, Andrews’s Apparent Cubes are nicely designed and clever.  I highly recommend them.  As a puzzle designer myself, I appreciate the effort required to come up with a good design and, for the Andrew’s Apparent Cubes in particular, the design considerations concerning the shape of the box openings.  

Wednesday, September 2, 2020

I Had This Feeling That I Was Going To Like This Puzzle - MystTIC



MysTIC by Andrew Crowell

After having done so many of Andrew Crowell’s TIC puzzles, I’ve developed this sixth sense that lets me know that I will enjoy the solving process, and so far, it hasn’t been wrong.  The latest of these is Andrew’s puzzle, MysTIC.  

MysTIC is a 4x4x4 Turning Interlocking Cube (TIC) cube consisting of 5 pieces.  It is 3D printed with the 2 main frame pieces printed in red and the other 3 pieces in green.  The colors are really vivid and stand out nicely.  As with all of Andrew’s 3D printed TICs, the name is conveniently debossed on the outside of the puzzle.  Very handy when you have dozens of these puzzles and are looking for one.
 
Right off the bat, I like the fact that there are no filler pieces.  In fact, it takes 10 moves to remove the first piece from the completed cube.  And some of those moves require rotations.  However, since I received the puzzle unassembled, those 10 moves define the completing sequence.

When assembling MysTIC, you just know where the pieces need to go.  It’s spooky.  You also get the feeling that there are going to be rotations required to assemble the cube.  It always amazes me how I can just tell that a TIC is going to require rotations.

MysTIC PiecesIt’s quite obvious how the 2 frame pieces go together when all you have is the 2 frame pieces.  It’s altogether a different matter when you have to get them together with the other interlocking pieces getting in the way.  With a little bit of investigation and some rotational magic, you end up with most of a cube and 1 piece left to put in place.  If it’s the correct piece, you are 10 moves away from completing the challenge.  It it’s not, a little bit of meditation is in order.

I have to admit, it took me longer than I expected to add that last piece.  For some reason, I was just not getting it.  So what if it takes 10 moves to complete the cube when adding that last piece and that 2 of them are rotational moves.  It’s not that difficult and I was chagrined to have not seen it immediately before the chanting.

MysTIC is another great puzzle design from Andrew Crowell and sure to awaken the inner cosmic puzzler in you.

This is the 9th post of the monthly Andrew Crowell Rotations and Obstructions Series - Turning Interlocking Cubes (ACROSTIC).  You can find the prior posts of the series here:

January: Puzzling DNA - GeneTIC

February: TIC, TIC, TIC - PackTIC II

March: Green Beer ‘ill Cure What Ails Ya - BioTIC

April: The Proper Way to Solve a Puzzle - PedanTIC

May: Will This One Really Be Better Than The Others? - SkepTIC

June: Space, The Final Frontier - MagellanTIC

July: Hanging in Suspense - PackTIC V

August: Fantastic 20+ Move TIC with an 11 Move Non-TIC Alternate Solution - PatheTIC

Wednesday, August 26, 2020

Don’t Give Up - COP OUT 1, 2, 3

COP OUT 1-3 by Alan Lunsford

Some people go to great lengths to protect their pennies and Alan Lunsford has made it his mission toCOP OUT 1-3 Card help these people.  Through his Etsy shop, layerbylayerpuzzles, Alan offers fiendish devices that you can use to safely store your pennies.  Alan is so confident in his product that he actually sends them out with an entrapped penny and dares you to remove it.  These devices are called COP OUT 1, COP OUT 2, and maybe you can guess it, COP OUT 3.  All 3 are 3D printed with a dark green box with light grey sliders and sold together as a single set.  I like how Alan priced the puzzles with a nice round dollar figure and then added 3 cents to cover the pennies used.

I don’t normally like blind mazes but the COP OUT puzzles don’t leave you in the dark for too long.  Alan has done an excellent job of engineering each of them so that you don’t have to keep flailing in the dark. 


COP OUT 1


COP OUT 1On quick inspection, the case appears pretty solid, there is window with Abe Lincoln peering out, and 2 tabs that look like they can be pulled.  As you’re looking at the penny, it’s obvious that it won’t come out through the window.   However, on the side you can see a slot that is big enough for a penny to escape.  Now all you have to figure out is how to move the penny from the window to the exit.

Given the size of the COP OUT box and the size of the penny, you quickly realize that there is a lot of space that can be exploited to confound the puzzler.  Add to that some moving parts and you have a recipe for a good time.

I don’t think that it’s much of a spoiler to mention that you will need to pull on the tabs.  After all, they arrive with a rubber band on them to keep them from being pulled out and putting the penny in play.  Pulling that first piece sets the penny in motion and the second move makes it disappear like a magic trick!  Now it’s a blind maze and you have to rely on audible clues to determine how you are progressing through the maze.

Eventually, the penny will pop out of the exit.  Yes, even if you randomly pull, flip, shake, spin, and take a hammer to it, the penny will eventually escape.  I dare you not to drop the penny.

The real trick to this puzzle is to figure out how the internal mechanism works so that you can release and reset the penny as efficiently as possible.  If you are like me, the first time that the penny is released, you will be saying to yourself, “how did that happen”.  It took me almost a dozen attempts before I had a solid understanding of what was going on to reliably solve and reset the puzzle.



COP OUT 2


Unlike COP OUT 1 where it’s easy to get the penny to disappear, ItCOP OUT 2 seems impossible to get the penny to go away in COP OUT 2.  Peering into the window you can get half of an idea of what you need to do.  I tried to take a lockpicking approach to solve this one and wasn’t too successful.  It would occasionally start to jam, but I made sure not to force it and completely jam the penny.  It was then that I realized that a significant clue was provided and with that flash of insight, I solved it immediately.  It’s a brilliant Aha moment.  Once you know how to solve this one, it is very easy to repeat both the solve and the reset.  Unlike COP OUT 1, you know immediately what is going on and you don’t have to do it multiple times to figure out how it works.



COP OUT 3


COP OUT 3COP OUT 3 adds a large helping of confusion, a dash of humor, and a pinch of trickery.  I started this one like the other 2 and immediately got stumped once the penny was out of sight.  To make things more difficult, there are other metallic components rattling within the box along with the penny.  I spent quite a while trying to figure out the internal mechanism as various attempted things appeared to change the movement of the internal components.  The Aha moment on this one is terrific.  Very sneaky.  Never saw it coming.  Like COP OUT 2, once you have it figured out, the solve and reset are easily repeatable.

COP OUT 1-3 Solved

I could have sat down and solved all 3 at once, but I like to spread them out and did 1 a day for 3 days in a row.  They’re quick solves, but they’re fun, and it’s nice to have a bit of fun for as many days as possible.  I’d recommend that you do the same.

Wednesday, August 19, 2020

A Whole New Level of Puzzle Abuse - Completely Broken Soma

Completely Broken Soma by Ken Irvine

The Soma cube has recently taken a lot of abuse as it’s pieces have been squashed, skewed, shrunk, amputated, and otherwise transmuted.  The latest tragedy is the Completely Broken Soma.  It is the most horriblest puzzle ever excreted from a severely deranged mind.  The scourge to be reviled in the anals of history, loathed by collectors and craftsmen alike.

Completely Broken Soma PieceYup, if there were truth in puzzle advertising, this would surely accompany the Completely Broken Soma.  After some minor tweaking by Marketing, it will end up with something like:  An heirloom puzzle, surely to be treasured for generations.  It provides a fun challenge that will continue to amaze and amuse you. 

Do we really need another Soma puzzle with broken pieces?  I decided that if I was going to break another Soma, I would do it right once and for all.  The Soma pieces would be so butchered and unrecognizable, that I decided to name this new masterpiece, the Completely Broken Soma.  Each piece would have half of ALL it’s cubies removed requiring the puzzle to have 2 skeletal versions of each piece.  And, of course, you won’t be able to simply join the 2 versions of each piece together.  

Completely Broken Soma PiecesSince every piece is half of a Soma piece, there are now 14 pieces.  Ok, this is already a bad idea.  14 pieces is just too many to expect anyone to solve.  Now comes the marketing.  How can we recover from committing this most heinous crime?  How can we salvage this calamity to make it the most desirable puzzle acquisition for 2020?  Noticed how I slipped that proverbial “we” in there? 

Maybe we could glue intersecting pieces into pairs again to get back to 7 pieces.  As it turns out, the pieces of the Completely Broken Soma naturally mate in pairs, but please don’t expect more Completely Broken Somas.  Of course, these 7 pairs look like hybrids of 2 Soma pieces, which they are.  The pairs have anywhere between 1 and 4 half cubes sticking out of them.  In fact, once the cube is assembled, it naturally disassembles into these 7 pairs and you can just treat it as a 7-piece puzzle.

Completely Broken Soma Mated Pieces
Maybe the half-cubes can be made with exotic woods that make a pattern that provides hints on where the pieces go.  For instance, with 2 types of wood, it could be made into a checkered cube.  Or it could be made with corners of one type of wood, face centers a second type, and edges a third type.  The center can reuse one of the wood types such as the one used for the edges or it can be its own fourth type.  Of course, there is always the possibility of making an even easier version with 27 different types of wood, where only each half-cube and it’s mate would be the same.  This would be a very lovely puzzle and probably within the grasp of most puzzlers.  Who wouldn’t want a copy of that?

It’s not easy to completely break something.  BurrTools choked on this travesty for 18 hours before it finally found a set of pieces that would make a cube and another hour after that to find a cube that could be disassembled.

Completely Broken Soma Piece RemovedAt this point it was all conjecture on how difficult this puzzle really was, so I made the 2-color version.  10 minutes later, I marked the pieces where the third color would be.  Not long after, I identified and marked the 2 half-cubes that comprise the center cube.  With the, now 4-color version, I was able to solve it pretty quickly.  Yes, I was pretty lazy, and had I been playing with a nicely crafted puzzle, I would have stuck with it longer than my ugly version with post-its stuck all over it.  

It’s amazing how that fourth color makes all the difference. Since there is only one cube with that color, it’s an immediate win and something you can hang your hat on.  Without it, nothing is certain.  My current feeling, is that the 3-colored version probably has the right level of difficulty and the 2 half-cubes that make the center can be provided as a hint if needed.

If you were reading carefully, you noticed that I indicated that this puzzle would be despised by craftsmen as well.  I’m guessing that making the pieces of this puzzle would fall into the difficulty category with all those small gluing surfaces.  My biggest concern was that the pieces would be difficult to make and someone might break them.  As the name implies, the puzzle shouldn’t be broken any further, it’s completely broken as is. 

Completely Broken Soma ClampedIt may not be obvious, but I specifically designed the pieces so that each glue joint could be clamped.  When I made the pieces for my prototype, I used BurrTools to put it together.  This allowed me to look at a very lumpy looking cube.  Recalling a bit of advice from Stickman, I put the cube in the microwave for a bit to loosen the glue and them clamped it for a few hours.  After unclamping, I had a proper looking cube and a nice set of pieces.  Although my kitchen microwave is my go-to shop tool, this is probably not true for most craftsman.

So now that we finally have a nice design, will you see this puzzle available in the future?  I don’t have a definitive answer to that.  It may be a hard sell to get a craftsman to take this one on.  Of course, a lot of this is driven by demand.  If you would be interested in seeing the Completely Broken Soma made, let me know and I'll check if someone is willing to make it. 

Wednesday, August 12, 2020

Fantastic 20+ Move TIC with an 11 Move Non-TIC Alternate Solution - PatheTIC


PatheTIC by Andrew Crowell

PatheTIC is another wonderful Turning Interlocking Puzzle (TIC) developed by Andrew Crowell.  It consists of large cage piece and 6 smaller pieces that fit within the cage.  3 of the pieces are what I call filler pieces and can be taken out in a single move.  The other 3 perform the rotational dance that makes these TICs so appealing.  The version that I have was 3D printed by Andrew with a yellow cage and green pieces.  I didn’t find this puzzle difficult, but the rotations were very satisfying.

However, PatheTIC has a dark side.  I really couldn’t remember why this wonderful TIC was named PatheTIC.  After all, I received these puzzles last year and have been really good at restraining myself to solving only one a month.  I went back and looked at Andrew’s email and there it was: PatheTIC has 2 solutions, a pathetic non-TIC solution which only requires 11 moves... and the PatheTIC solution which requires 20+ moves and several rotations.

I don’t know about you, but when I find a solution, that puzzle is solved - Done!  If a puzzle can be assembled in thousands of different ways, I’m not the type of person who has to discover all of them.  In this case however, since there was only 1 TIC solution and only 1 non-TIC solution, I figured that someone was bound to call me out if I didn’t find both.

PatheTIC PiecesI now had to go back and find the non-TIC alternate solution.  Of course, the first question you ask yourself is how different are the 2 solutions.  Are all the pieces in different positions or just a subset.  Maybe only 2 pieces have to be swapped.  It probably took me as much time to find the non-TIC solution as the TIC solution.  You can just refer to this as the Muggle solution since it lacks the magic of the TIC solution.  Yes, I’m reading HP again.  Sorry for that.

If a person unfamiliar with TICs attempted this puzzle, they would most likely find the non-TIC version.  For someone like myself, who has done a lot of these TICs, a lot of rational moves are expected and not avoided.  Instead of thinking it looks impossible to get this piece at that location, we search for ways to rotate pieces to get them there.  It’s a different mindset.

So, is this puzzle a TIC or not?  And how many other non-TIC puzzles are out there that have an alternate TIC solution that BurrTools could not find a solution for?  For me, I was lucky and discovered the TIC solution first, so this was definitely a TIC for me.  For you, it may be different.

This is the 8th post of the monthly Andrew Crowell Rotations and Obstructions Series - Turning Interlocking Cubes (ACROSTIC).  You can find the prior posts of the series here:


Wednesday, August 5, 2020

A Non-Conventional Puzzle - Geneva


Geneva by William HuThis puzzle is different!  …  It includes some very unique rotations and coordinate motions!  …  I went back to bashing my head against the desk!

With comments like these (from puzzlers who shall remain blameless), who could resist taking this puzzle for a spin.  William Hu has been producing several new interesting designs lately and his puzzle Geneva is no exception.  In addition to the comments above, the Cubicdissection site also entices you with the warning that the level of difficulty is 9.3.4 and that rotations and coordinate motion are involved.

Geneva was released by Cubicdissection in May 2020.  It is made from Curly Ash and consists of 4 pieces that interlock to form a 4x4x4 cube.  This puzzle is larger than you would expect from recent Cubicdissection releases.  I’m guessing that this was done since there is no fancy joinery and the butt joints would benefit from the additional surface area. 

Geneva PiecesWith only 4 pieces, it’s easy to determine how the pieces would be positioned within a 4x4x4 cube.  Getting them together - therein lies the difficulty.  Interestingly enough, getting 2 of the pieces together, took me a few of minutes.  At first it doesn’t seem possible, and then it was.  Getting all 4 pieces together entails a very well designed rotational sequence.  It is this movement that everyone is thinking about when they comment on Geneva.  It reminded me of something that you would encounter in a Gregory Benedetti puzzle.

You may have noticed that the solved cube has some visible bits missing.  That’s the price you pay for getting that nice rotational sequence.  Some designers add pieces to fill those holes and some don’t.  Jeff Namkung is a good example of a designer who developed some 4x4x4 cubes with voids like this to achieve a higher degree of complexity.

Expect to see more great things from William Hu.  I have a feeling that he is just getting started.

Wednesday, July 29, 2020

Starting With The Seed Of An Idea - Begonia

Begonia by Yavuz Demirhan



Begonia PiecesBack in 2012, when puzzlers were puzzlers and packing puzzles were packing puzzles and not those new-fangled hoity-toity 3-piece pack jobs where you have to rotate your piece where the sun don’t shine, a seed of an idea bloomed in the corner of Yavuz Demirhan’s mind.  This seed eventually grew into our 3 dimensional reality with 3 petals.  Each 4x4 petal occupied its own plane of existence except for where the planes met.  Yavuz divided the 3 petals into 8 pieces, 4 planer and 4 non-planer, and left only the seed in place within the frame of reference.  He named his creation, Begonia.  And it was good!

Cubicdissection released Begonia in 2013 and did an excellent job in making these puzzles from Walnut and Rosewood.  The Walnut frame is solidly built and has the same thickness as the Rosewood pieces.  It also has Rosewood splines that add a nice touch.  However, the splines are very subtle and tend to blend in with the rest of the frame depending on the lighting.  All the external edges of the frame are slightly beveled to give them a nice feel.  All the pieces are beveled as well and move nicely within the frame, which is very important if you end up moving them for hours like I did.

Last Piece Doesn't FitThe objective of Begonia is to fill the 36 empty spaces within the open frame with the 8 pieces comprised of 36 cubies.  This is easier said than done.  I found myself doing the same things over and over while trying to avoid performing a completely boring brute force search.  I compromised and selected one of the planer pieces to always start with and checking all the ways that it could lie within the plane.  There are 2 main facts that I used to recognize futile attempts.  The 4 non-planer pieces have to be placed where the planes meet and the 3 empty spaces furthest from the inner corner have to be occupied by planer pieces.

I wish I could say that I used some brilliant deductive reasoning to discover the solution to this puzzle, but that’s just wishful thinking.  If the objective was to put 7 pieces in and have the remaining space match one of the already placed pieces instead of the 8th one I was holding, I think I found all of those solutions.

Begonia 3x3x4 ChallengeWhat makes Begonia so difficult is that there is a single solution and many ways to insert 7 pieces without getting the last one in.  Just for fun, I plugged it into BurrTools and found that there are 50,023 ways to put in 7 pieces without getting the last one in.  That made me feel a little better that it ONLY took me a couple of days to find the solution.

If you find yourself getting frustrated while trying to find the solution to Begonia, you could always back off and find one of the 2811 ways to build a 3x3x4 rectangular parallelepiped.  It’s much easier.  You may even be tempted to find all 2811 solutions before finding the sole solution to Begonia.

For the record, I do like those new-fangled hoity-toity 3-piece pack jobs and I’ve enjoyed solving many of them over the years.