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Wednesday, February 18, 2026

Oh! – Fudge

Fudge by Takuro Kawasaki
Were you are expecting a quick solve?  Fudge get about it.  Which brings us to the latest puzzle confection – Fudge.

Fudge is a 3D packing puzzle designed by Takuro Kawasaki.  It was entered in the Nob Yoshigahara Puzzle Design Competition at the 42nd International Puzzle Party (IPP) where it won a Top 10 Vote Getter award.

How difficult could it be?  4 simple identical pieces that have to be packed in a box with one side completely open except for 2 voxels on opposite sides of the box. Not only are the pieces identical but they are symmetric, reducing the number of orientations that you have to check.  You will eventually stop yourself from rotating the pieces completely around to see if it fits in better the other way.  Or grabbing another piece to see if it fits better.

The pieces work in pairs and tangle each other to lock them in place.  You’ll eventually convince yourself that they only go together in 2 configurations that I call the cuboid and the corner.  And you would be right.  Unless you were wrong.

Fudge Pieces
Any combination of cuboids and corners can fit within the box but not all them can be removed.  Once under the 2 covered corners, nothing wants to let go.

You may try to solve it with nice simple crisp rectilinear movements but at some point you’re just going to have to fudge it, maybe even double fudge it so do it on a Sunday.  It’s not difficult but makes for a nice treat on the weekend. 

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