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Wednesday, June 17, 2026

Serendippity

Competing Puzzles

Some amazing puzzles have recently come to my attention and I decided to adorn a round table with a nice selection of them.  All of these puzzles competing for my attention.  What serendippity!  For no particular reason, my goal was to spend Wednesday through Sunday solving them.


Canal by Han Dongkyu
Canal

Canal was designed by Han Dongkyu and consists of 4 pieces that need to be placed in a tray so that there is a path between the pieces from the lower left-hand corner to the upper right-hand corner.  And the path can only be a single unit wide.  And there can be no other uncovered squares in the tray that are not part of the path.

I’ve been seeing photos of Canal for a while and had always wanted to give it a try.  It seemed like a novel idea and how hard could it be with only 4 pieces that needed to be placed in the tray.  Well looks can be deceiving and it took me a bit of time to find the correct orientation and positioning of those pieces.  It was a very nice challenge and is currently available at Team JB Hobbies.  Canal was also an entry in the Nob Yoshigahara Puzzle Design Competition at the 43rd International Puzzle Party (IPP43)


Bocca Della Verita by László Molnár
Bocca Della Verita

Bocca Della Verita is a 2D restricted-opening packing puzzle designed by László Molnár.  It consists of 7 L Tromino pieces that need to be packed in a circular tray.  Each piece has to be entered through the maw in the top.  Two other openings are provided to poke your finger into for manipulating the pieces inside.

I solved this one a while ago but without the fancy restricted-opening top.  With the top, it looks much move daunting with limited opportunities to move pieces around and I was wondering how much more difficult the dexterity aspect would make it.  Although certainly more challenging, it turned out to be quite doable.  And just like Canal, it was an entry in the IPP43 Nob Yoshigahara Puzzle Design Competition.


Diasafe by Lucie Pauwels
Diasafe

Diasafe is a restricted, somewhat 2D’ish packing puzzle designed by Lucie Pauwels.  It consists of a variety of 8 pieces made from 3 to 9 squares.  Each piece has a button added on top of one of it’s squares.  And all 8 pieces are unique.  The frame that holds the pieces has a slot in the side to add the pieces and a Z-track on top for the buttons to slid through.  

The objective is to add the pieces to pack the frame by entering them through the slot in the side and moving them where they need to go.  Of course, the movements of the pieces are restricted by the Z-track on the top of the box.  Since all the pieces are different shapes and sizes, enter from the same point, and have to follow the same path, the challenge is to find how they are packed and the order to add them. 

On my initial solving attempt, I added all the pieces to the frame but subsequently found out that all the buttons had to be in the Z-track and not in the single-square entrance to the Z-track.  Backtracking a bit, I found a solution where all the buttons properly resided within the Z-track.  The addition of that final restriction added some nice additional properties to the solve.  And coincidentally, it was also an entry in the IPP43 Nob Yoshigahara Puzzle Design Competition.


Elegant People by George Sicherman
Elegant People

Elegant People was designed by George Sicherman and made by Wood Wonders.  It consists of 4 pieces, each constructed from 4 cubes with most cubes attached with an offset.  Each pair of pieces can be used to construct a symmetric shape resulting in 6 challenges.  I’ve been working on this one for several months and have still not completed it.  Of the six challenges, some are easy, some are more challenging, some are difficult, and one is downright impossible.  Apparently, some elegant people are more difficult to get along with than others.  This is a fantastic set of challenges that transports easily.  A must have for symmetry puzzle enthusiasts.  Eventually I’ll figure out that last one.  Stubborn little bugger – THE PUZZLE!  And as incredible as it is to believe, it was also an entry in the IPP43 Nob Yoshigahara Puzzle Design Competition.


Loach Bed by Osanori Yamamoto
Loach Bed

Loach Bed is an apparent cuboid packing puzzle designed by Osanori Yamamoto.  It consists of 3 simple pieces that need to be packed within a 2x2x3 box with a single 1-voxel corner missing.  I solved this one last year at a puzzle picnic and took this opportunity to revisit it.  This is one of Osanori’s simpler packing puzzles but works well in a small format.  It’s a good packing puzzle for someone just being introduced to 3D packing puzzles since it has a simple entry point, few simple pieces, and takes several moves to remove the first piece once solved.  And to top it off, it was an entry in the IPP43 Nob Yoshigahara Puzzle Design Competition.  And furthermore, it won a Top 10 Vote Getter award in the competition.


One Way or Another by Alaexander Magyarics
One Way or Another

One Way or Another, designed by Alaexander Magyarics, presents a nice 2D sliding puzzle challenge.  Not only do you have to solve it, you have to design it as well.  The ultimate objective is to move the small round piece from the upper right-hand corner to lower left-hand corner by finding a sequence of moves that allows the round piece to traverse the tray also holding the other 4 pieces.  However, the first and significantly harder objective is to discover how to pack the pieces in the tray to accomplish the ultimate objective.

Since there are multiple ways to place the pieces in the tray, especially since there are 4 unoccupied spaces, it looks quite daunting.  Maybe I got lucky, but focusing on the location and interaction of a couple of pieces, I zeroed in on a working configuration much quicker than I expected.  Of course, I was expecting the worst.  The final configuration provided a longer sequence of moves to solve the puzzle than I anticipated.  The length of the solve makes identifying the design less obvious.  Even so, the real challenge here is to design the puzzle rather than solve it.  The solve really serves to validate the design.  This was a very nice novel concept which resulted in a Jury Honorable Mention award at the IPP43 Nob Yoshigahara Puzzle Design Competition.


Thyor by Volker Latussek
Thyor

Thyor is a 3D restricted-opening puzzle designed by Volker Latussek.  It consists of 6 pieces that need to be packed within a box with a single opening.  But open it is.  The largest side of the box is entirely open except for a single voxel overhang on all sides.  You can just start dropping the pieces in up to a certain point.  

The pieces are made from 3x3x2 cuboids.  There are 3 types of pieces: 1 of the first type, 2 of the second, and 3 of the third.  I found this one quite challenging and was happy to eventually end up with all 6 pieces packed inside the box.  And would you believe, it was also an entry in the IPP43 Nob Yoshigahara Puzzle Design Competition.


Petit Albert by Volker Latussek
Petit Albert

Petit Albert was designed by Volker Latussek and consists of 5 pieces that need to be packed within a 2x3x3 box.  The box has a 3 voxel opening on one the 2x3 sides to add/remove/manipulate pieces.  There are no other openings in the box.  The pieces consist of 4 tetracubes and 1 dicube.  Each of the tetracubes sports a rounded corner that allows an additional rotation within the box.

I originally solved Petit Albert last year (Round Bevels – Petit Albert) but it was definitely worth a revisit.  The second time around, it was still a good challenge and I had to rediscover the Aha moment.  There are quite a few rotations and a bit of dexterity involved.  Just like the first time, I found it a challenge to repeat the sequence of rotations within the box that were found outside the box.  A winner for sure.  I can’t wait to see Fat Albert.  Hey, Hey, Hey!

And believe it or not, this puzzle was also an entry in the IPP43 Nob Yoshigahara Puzzle Design Competition.  Where it didn’t win anything.  Which is a shame because I found it a tough little nut with the rotations that were required.

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