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Wednesday, July 22, 2026

No Problem Puzzles, Update #10

No Problem Puzzles by Symen Hovinga & Theo Geerinck

No Problem Puzzles provided over 100 amazing puzzles designs for the community between November 2020 and April 2023 until the tragic passing of Symen Hovinga on 7 April 2023.  Theo Geerinck, the other half of the No Problem Puzzles duo, decided to graciously allow the puzzle designs to be made available to the puzzle community for anyone to print their own copy to keep the legacy alive.  Mr BurrTools himself, Andreas Röver, is currently in the process of verifying and publishing the stl model files over the next several months.  These are being made available on the Printables site under the No Problem Puzzles collection.  Another contributor, Crab on Printables, has also tweaked some of the models to improve them.

This post continues the review of the No Problem Puzzles as the models are being released.  Since the last review (No Problem Puzzles, Update #9), more No Problem Puzzles have become available.  All level of difficulty ratings are from the puzzle descriptions and are on a scale of 1 to 5.

Drawbridge by Symen Hovinga & Theo Geerinck
Drawbridge

Drawbridge is a 3D packing puzzle with 3 tetracube pieces that need to be packed within an articulated frame.  2 of the 3 tetracubes are identical.  The objective is to make a 2x2x3 cuboid with the 3 pieces pieces inside the frame, which is large enough to hold a 2x2x4 cuboid.  The frame consists of 2 joined parts consisting of a base and a top that can rock back and forth.  The frame has a lot of nice added detail to add character such as brick siding, decorative X-braces, and triangular patterned holes.

At a difficulty rating of 3, it makes for a nice challenge.  I tried various methods to insert the pieces past the tilting top until I landed on the correct one.  In hind-sight, the solution is more straight-forward than most of the ones I attempted.  Part of that was applying things I had seen in other puzzles but didn’t end up applying here.

Nest Box by Symen Hovinga & Theo Geerinck
Nest Box

Nest box consists of 5 polycubes that need to be packed within a box shaped like a bird house.  The house is complete with a perch, round doorway, cathedral ceiling, and a chimney. 

The only objective given is to pack the pieces within the box.  Even though this is a level 3 puzzle, I popped them in within minutes.  My rather inelegant solution lead me to believe that I was missing a constraint or two.  Considering that my solution had a piece stuck in the chimney, I decided to try finding a solution that had the chimney unoccupied.  And after some additional effort, I had them packed with the chimney unoccupied.  Was that the solution?  Maybe not since I used a rotation and I was beginning to suspect that if the word rotation is not used in the description then it’s not to be used.  Taking once last shot, I finally came up with a solution that packed the box with the chimney empty and without using rotations.  Whew!  BTW – the rotational solution was rather clever but difficult to undo.

Tumbler II by Symen Hovinga & Theo Geerinck
Tumbler II

Tumbler II consists of 3 pieces that need to be packed in a 3x3x3 box with a bar across the middle of the open top that can rotate to each side.  And there are poke holes on all the other sides of the box including the bottom.  It has a difficulty level of 3.5.

I really should read the directions before solving these puzzles.  It requires no rotations and the 2 open rows on the top should be filled.  So much for tumbling the pieces in the tumbler.  The requirements removed some of the cool tumbling moves that I found.  In my defense, I have an expanding collection of these puzzles unsolved on my shelf and casually take them down to solve without going online and looking at the directions.  Perhaps I should consider writing the constraints down since the puzzle is really incomplete without them.

The solution to this one was nice and sneaky.  It took awhile before I groked the sneaky bit but after that it was quick going.

Slideshow by Symen Hovinga & Theo Geerinck
Slideshow

Slideshow is a level 3, 3D restricted packing puzzle with 4 pieces that need to be packed in a box with a sliding top.  However, the sliding top is at an angle and is not removable.  Unlike other puzzles, I knew exactly what to do here and proceeded to assemble the pieces where they needed to be.  Oddly enough, they couldn’t quite get there so I proceeded to tweak the assembly.  And I continued proceeding to proceed until I finally lighted upon a move that allowed me to further proceed.  At this point, I knew the movements needed to solve the puzzle but that’s only half the problem.  The other half is being able to accomplish those movements in a restricted space without access.  I’d like to point out that there are no poke holes in this puzzles since slideshows require darkness.  I finally manged to solve this one with my patented hopeful shaking technique.  But not to worry.  Unpacking is much easier than packing.



If you don’t have a 3D printer, you can obtain copies of No Problem Puzzles from Nothing Yet Designs based in the US or the PuzzleguyStore based in the EU.



Wednesday, July 15, 2026

Windows 2

Windows 2 by Andrew Crowell
Windows 2 is a 5x5x5 Turning Interlocking Cube (TIC) designed by Andrew Crowell.  This bicolor puzzle consists of 6 pieces that form a white shell around a blue 3x3x3 apparent cube in the center.  Each side of the white exterior has 4 windows that allow you see the blue core.

When I pulled Windows 2 out to work on it, I only meant to sit down with it for a couple of minutes to figure out where the pieces went.  However, I was having such a good time that I ended up solving it before getting up.  Rather a bittersweet finish since this was the last 5x5x5 TIC in my backlog.  Luckily for me, I think I still have some 4x4x4 TICs that got pushed further back into the back of the backlog.

Initially, Windows 2 reminded my of Templars Cross (A Spirited Journey – Templars Cross) with the corners still intact.  However, I found it quite a bit easier to solve.  The last 2 pieces weren’t nearly as difficult to get in place and pieces just seemed a bit more accessible for manipulating.  If you are planning on doing both (recommended), I’d suggest starting with Windows 2 as the warm-up.

If you want to print your own copy of Windows 2, the model files are available on ARC Puzzles as part of the second volume of 5x5x5 TICs.

Wednesday, July 8, 2026

RMF

RMF by Alexander Magyarics
RMF is a 3-piece 2D symmetry puzzle designed by Alexander Magyarics.  Each piece consists of 3 squares but 1 square of each piece has been cut in half diagonally and the halves have been separated.

The goal is to place the pieces together to make a shape that you can rotate, mirror, or flip and still end up with the same shape.  Only one of those operations is required but you are not told which one.  And there is only 1 solution.

You can try to devise a robust mathematical framework for analyzing these these types of puzzles but it’s really more fun to use them as fidget puzzles.  They’re perfect for zoom meetings.

This one didn’t take me as long to solve as some of Alexander’s other puzzles I recently blogged about but I still appreciate how devious the solution is.  Maybe something is sinking in.

I wasn’t sure where the name RMF came from but thankfully AI cleared it up for me:
The RMF symmetry puzzle is named after its designer, the puzzle inventor Alexander Magyarics.  The letters represent the initials of his first name (R... [Alexander is often known by his surname]) and the M and F indicating Magyarics Family or a similar personal arrangement.

If you are interested in acquiring a copy, RMF as well as many other 2D symmetry puzzles from Alexander and other designers are available at Nothing Yet Designs.


Wednesday, July 1, 2026

HolopTIC

HolopTIC by Andrew Crowell
HolopTIC is a 5x5x5 Turning Interlocking Cube (TIC) puzzle designed by Andrew Crowell.  As with HoleyTIC and HolisTIC (Getting Everything Back Together – HolisTIC, HolopTIC has a hole in the middle of each side of the puzzle that runs through the cube.

This one was a lot of fun with some higher order rotational moves.  However, you need to make sure that you don’t cheat on the rotations.  It is possible to make some questionable rotational moves that bypass a sequence of other moves if you’re not careful.

As usual, the more pieces you put together, the more effort is required to add the next piece.  Until you end up scratching your head with one last piece to go.  One piece in particular required a lot of attention.  It didn’t play too nicely with the others and seemed like it would be better to add sooner than later.  Figuring out when and how to add it was the major challenge.

Fairly early on, I singled out a piece that could possibly be added last with a quick rotation but decided that the rotation would be blocked.  However, preliminary tests indicated that the rotation would work just fine.  When I had all the other pieces in place and just needed to add that last piece I verified that the tests were indeed preliminary and not conclusive.  Of course, the piece didn’t just rotate in and was indeed blocked.  Yay!  More puzzling to be had.  Not much longer after that, I had it solved.

I always enjoy solving these TICs and look forward to more to come in the future.  I’m almost at the end of my 5x5x5 TIC backlog.